4 years 11 months ago
Hello habaya,
You take a command check after the activation is complete. And you take only one check per activation.
Great find though, this was missing in the rulebook. I added the following phrase in the 1.5 beta version:
"Only one command check is made per activation. So if a ship has suffered enough damage and special effects to require multiple command checks only one is needed at the end of the activation. It is still possible to make multiple command checks in the same turn spread over multiple activations though."
Yes, only one break off maneuver is required, no matter how many command checks you needed to make. Also note that a ship that has broken off cannot be broken off again unless it has been rallied in the meantime.
And no, a ship cannot turn more than 90 degrees during a breaking off move
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
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habaya
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